fun WritableByteChannel.asOutput(pool: ObjectPool<ChunkBuffer> = ChunkBuffer.Pool): Output |
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fun WritableByteChannel.
Does the same as WritableByteChannel.write but from a IoBuffer instance fun WritableByteChannel.
Does the same as WritableByteChannel.write but from a Buffer instance fun WritableByteChannel.write(source: Memory, sourceOffset: Int = 0, maxLength: Int = source.size32 - sourceOffset): Int
Does the same as WritableByteChannel.write but from a Memory instance |
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fun WritableByteChannel.writePacket(builder: BytePacketBuilder.() -> Unit): ByteReadPacket?
Builds packet and write it to a NIO channel. May block if the channel is configured as blocking or
may write packet partially so this function returns remaining packet. So for blocking channel this
function always returns fun WritableByteChannel.writePacket(p: ByteReadPacket): Boolean
Writes packet to a NIO channel. May block if the channel is configured as blocking or may write packet only partially if the channel is non-blocking and there is not enough buffer space. |